Last 041221


This version was my third attempt at building a little environment. Unity and my computer did not get along. Things finally went right and I was finally able to finish my little story.

Things I was able to do:

  • Got the FPS to work, changed the steps to sound like stepping on grass.
  • Got the Skybox to work, turned out exactly how I wanted it to look.
  • Got the soundtrack to work.
  • Was able to attach sounds to objects.
  • In general, I had a lot of the objects I wanted to have and had to improvise others by changing colors.

Things to work on:

  • Not really happy with the color palette. I’d like to have a signature palette but haven’t found it yet.
  • Would like to know how to make a hole in the ground. For science.
  • Would like to have more “scenes” to fill in the story. There’s still a lot of empty space, but it kind of works with the story.
  • Need to fix the capsule for my FPS controller. It’s still casting a shadow and may be too tall.
  • Would like to allow player to enter the house and find more clues.
  • Thinking about abstract textures so objects won’t seem so boring.
  • Should there be a tag warning?

Stretch goals:

  • Animate the sky.
  • Allow player to pick up objects and inspect them.
  • Would like to create hills, valleys, and caves.

Files

Atizado-Last_WebGL_041221.zip 7 MB
Apr 12, 2021

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